Weapon statistics are currently valid only as of 2.6.23.3 from Early Access. The way weapon data is processed has been changed from this build forward, and as such, any statistical changes can only be surmised through testing and guesswork. Accordingly, this data should be treated as valid unless superseded by evidence to the contrary.

Weapon Stats for PLAYERUNKNOWN's BATTLEGROUNDS

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Icon weapon Molotov.png

The following are the known statistics for all the weapons in PLAYERUKNOWN's BATTLEGROUNDS.

Note: Since Bluehole doesn't release the official weapon values of guns, no website has 100% accurate statistics for weapons. Each website relies on hundreds of spreadsheets and each website has different numbers. Most websites recorded their data via private matches and some don't include the feet/range. No one knows if the tests were consistent when recording the data. In short, no one has the exact numbers, but this data is close to the real values.

Statistics

Damage

Click here for an explanation of these stats.
Image Name DMG SPD PWR zRNG MAG TBS Mode BSHT BDEL AMM MAG CAP ATTCH BDMG 0 BDMG 1 BDMG 2 BDMG 3 HDMG 0 HDMG 1 HDMG 2 HDMG 3
AKM.png AKM 49 715 m/s 10,000 100 - 1000 30 0.100s Single, Auto - - 7.62mm 30 500 3 49 34.30 29.40 22 115.10 80.60 69 51.80
Icon weapon AUG A3.png AUG A3 43 940 m/s 9,000 100 - 500 30 0.08571 Single, Auto - - 5.56mm 30 500 4 43 30.10 25.80 19.30 101 70.70 60.60 45.40
Icon weapon AWM.png AWM 120 945 40,000 100 5 1.85s Single .300 5 500 4 120 92.40 79.20 59.40 300 210 180 135
Icon weapon Crossbow.png Crossbow 105 160 8,000 50 - 400 1 0.075s Single Bolt 1 500 2 104.70 73.30 62.80 47.10 241 168.70 144.60 108.40
Icon weapon Cowbar.png Crowbar 120 60 42 36 27 90 62.90 54 40.50
Icon weapon DP 28.png DP-28 51 715 m/s 10,000 100 - 1000 47 0.109 Auto 7.62mm 47 500 1 51 35.60 30.60 22.90 117.30 82.10 70.30 52.70
Icon ammo Flaregun.png Flare
Icon weapon Grenade.png Frag Grenade 12 ? ? ? ? ? ? ? ?
Icon weapon Groza.png Groza 49 715 m/s 10,000 100 - 300 30 0.080s Single, Auto - - 7.62mm 30 500 3 49 34.30 29.40 22 115.10 80.60 69 51.80
Icon weapon Kar98k.png Karabiner 98 Kurz 75 760 m/s 16,000 100 - 500 5 1.900s Single 7.62mm 5 500 3 82.50 57.70 49.50 37.10 187.50 131.20 112.50 84.30
Icon weapon M16A4.png M16A4 43 900 m/s 8,000 100 - 500 30 0.075s Single, burst 3 0.075 5.56mm 30 500 3 43 30.10 25.80 19.30 101 70.70 60.60 45.40
Icon weapon M249.png M249 45 915 m/s 10,000 100 - 500 100 0.075s Auto 5.56mm 100 500 1 45 31.40 27 20.20 103.40 72.40 62 46.50
Icon weapon HK416.png M416 43 880 m/s 3,500 100 - 400 30 0.0857s Single, Auto - - 5.56mm 30 500 5 43 30.10 25.80 19.30 101 70.70 60.60 45.40
Icon weapon Machete.png Machete 120 60 42 36 27 150 105 90 67.50
Icon weapon Mini14.png Mini 14 46 990 10,000 100 - 200 20 0.13333s Semi-auto 5.56mm 20 500 3 48.30 33.80 28.90 21.70 108.10 75.60 64.80 48.60
Icon weapon Mk14.png Mk14 EBR 61 853 20,000 100 - 800 10 0.090s Semi-auto, Full-auto 7.62 10 500 4 64 44.80 38.40 28.80 143.30 100.30 86 64.50
Icon weapon Molotov.png Molotov Cocktail 18 ? ? ? ? ? ? ? ?
Icon weapon P18C.png P18C 23 375 m/s 7,000 50 - 50 17 0.06s Single, Auto 9mm 17 100 3 22.40 15.70 13.40 10.10 44.90 31.40 26.90 20.20
Icon weapon M1911.png P1911 41 250 m/s 6,000 50 - 50 7 0.110s Single .45 ACP 7 100 3 40.60 28.40 24.30 18.20 81.20 56.80 48.70 36.50
Icon weapon M9.png P92 35 380 7,000 50 - 50 15 0.090s Single 9mm 15 100 3 34.50 24.20 20.70 15.50 69.10 48.40 41.40 31.10
Icon weapon Pan.png Pan 120 80 56 48 36 200 140 120 90
Icon weapon QBZ95.png QBZ95 43 870 m/s 9,000 30 Single, Auto 5.56mm 30 500 4 43 30.10 25.80 19.30 101 70.70 60.60 45.40
Icon weapon NagantM1895.png R1895 55 330 m/s 8,000 50 - 50 7 0.400s Single 7.62mm 7 80 1 54.80 38.30 32.80 24.60 109.60 76.70 65.70 49.30
Icon weapon R45.png R45 55 330 m/s 8,000 50 - 50 6 0.25 Single 1[1] .45 6 80 1 54.80 38.30 32.80 24.60 109.60 76.70 65.70 49.30
Icon weapon Saiga12.png S12K 22 350 5,000 25 - 25 5 0.250s Single 12 Gauge 5 500 3 31.40×9 22×9 18.80×9 14.10×9 20.90×9 14.60×9 12.50×9 9.40×9
Icon weapon Winchester.png S1897 24 360 5,000 25 - 25 5 0.750s Single 12 Gauge 5 500 2 22.70×9 15.90×9 13.60×9 10.20×9 34.10×9 23.90×9 20.50×9 15.30×9
Icon weapon Berreta686.png S686 24 370 5,000 Fixed (50m) 2 0.200s Single 12 Gauge 2 500 2 23.10×9 16.20×9 13.80×9 10.40×9 34.70×9 24.30×9 20.80×9 15.60×9
Icon weapon SKS.png SKS 53 800 20,000 100 - 300 10 0.090s Semi-auto 7.62 10 500 5 55.60 38.90 33.30 25 124.50 87.10 74.70 56
Icon weapon SLR.png SLR 58 840 - 100 - 500 10 0.110s Semi-auto 7.62 10 500 4 60.90 42.60 36.50 27.40 136.3 95.4 81.7 61.3
Icon weapon Sawed-off.png Sawed-off 20 2 Single 12 Gauge 2 80 1 19.90×8 13.90×8 11.90×8 8.90×8 29.80×8 20.90×8 17.90×8 13.40×8
Icon weapon Sickle.png Sickle 120 60 42 36 27 150 105 90 67.50
Icon weapon SmokeBomb.png Smoke Grenade 16 ? ? ? ? ? ? ? ?
Icon weapon FlashBang.png Stun Grenade 14 ? ? ? ? ? ? ? ?
Icon weapon UMP.png UMP9 39 400 7,000 100 - 300 30 0.092s Single, Burst, Auto 2 0.085 9mm 30 500 4 39 27.30 23.40 17.50 70.20 49.10 42.10 31.50
Icon weapon Vector 01.png Vector 34 300 7,000 50 - 50 13 0.055s Single, Burst, Auto 2 0.0545 .45 13 500 4 34 23.70 20.40 15.30 61.20 42.80 36.70 27.50

Spread

Click here for an explanation of these stats.
Image Name Spread Base Aim Mod ADS Mod Fire Base Crouch Mod Prone Mod Walk Mod Run Mod Jump Mod
AKM.png AKM 6.00 0.15 0.025 9 0.50 0.20 2.00 5.00 15.00
Icon weapon AUG A3.png AUG A3 4.00 0.13 0.02 9.00 0.50 0.20 2.00 5.00 15.00
Icon weapon AWM.png AWM 7.50 0.40 0.004 12.5 0.50 0.20 2.00 5.00 15.00
Icon weapon Crossbow.png Crossbow 0.07 0.07 0.001 8.50 0.20 2.00 5.00 15.00 1.50
Icon weapon Cowbar.png Crowbar
Icon weapon DP 28.png DP-28 6.00 0.15 0.025 9.00 0.50 0.20 2.00 5.00 15.00
Icon ammo Flaregun.png Flare
Icon weapon Grenade.png Frag Grenade
Icon weapon Groza.png Groza 6.00 0.15 0.025 9 0.50 0.20 2.00 5.00 15.00
Icon weapon Kar98k.png Karabiner 98 Kurz 8.00 0.10 0.007 13.5 0.50 0.20 2.00 5.00 15.00
Icon weapon M16A4.png M16A4 5.00 0.15 0.02 8.50 0.50 0.20 2.00 5.00 15.00
Icon weapon M249.png M249 8.00 0.15 0.05 10.00 0.50 0.20 2.00 5.00 15.00
Icon weapon HK416.png M416 4.00 0.14 0.02 8.50 0.50 0.20 2.00 5.00 15.00
Icon weapon Machete.png Machete
Icon weapon Mini14.png Mini 14 5 0.15 0.02 8.50 0.50 0.20 2 5 15
Icon weapon Mk14.png Mk14 EBR 7.00 0.15 0.01 9 0.50 0.20 2.00 5.00 15.00
Icon weapon Molotov.png Molotov Cocktail
Icon weapon P18C.png P18C 3.50 0.35 0.08 12 0.50 0.20 2.00 5.00 15.00
Icon weapon M1911.png P1911 3.00 0.20 0.05 10.00 0.50 0.20 2.00 5.00 15.00
Icon weapon M9.png P92 2.50 0.20 0.05 10 0.50 0.20 2.00 5.00 15.00
Icon weapon Pan.png Pan
Icon weapon QBZ95.png QBZ95
Icon weapon NagantM1895.png R1895 3.50 0.20 0.05 20.00 0.50 0.20 2.00 5.00 15.00
Icon weapon R45.png R45 3.50 0.20 0.05 20.00 0.50 0.20 2.00 5.00 15.00
Icon weapon Saiga12.png S12K 6.00 0.05 0.03 0 0.50 0.20 2.00 5.00 15.00
Icon weapon Winchester.png S1897 5.50 0.05 0.03 0 0.50 0.20 2.00 5.00 15.00
Icon weapon Berreta686.png S686 5.00 0.10 0.75 0 0.50 0.20 2.00 5.00 15.00
Icon weapon SKS.png SKS 7.00 0.15 0.01 9 0.50 0.20 2.00 5.00 15.00
Icon weapon SLR.png SLR 7 0.15 0.01 9 - - - - -
Icon weapon Sawed-off.png Sawed-off
Icon weapon Sickle.png Sickle
Icon weapon SmokeBomb.png Smoke Grenade
Icon weapon FlashBang.png Stun Grenade
Icon weapon UMP.png UMP9 5.50 0.20 0.05 20 0.50 0.20 2.00 5.00 15.00
Icon weapon Vector 01.png Vector 4.50 0.14 0.05 10 0.50 0.20 2.00 5.00 15.00

Deviation

Click here for an explanation of these stats.
Image Name Base Base Aim Base ADS Recoil Gain Recoil Gain Aim Recoil Gain ADS Max Limit Move Modifier Velocity Reference Crouch Mod Prone Mode
AKM.png AKM 3.10 1.40 0.02 1.40 0.90 0.022 8.00 0 - 3.5 0 - 300 0.80 0.60
Icon weapon AUG A3.png AUG A3 3.00 1.20 0.01 1.30 0.80 0.02 8.00 0 - 3.00 0 - 300 0.80 0.60
Icon weapon AWM.png AWM 4.00 2.40 0.001 1.30 0.80 0.01 8.00 0 - 2.50 0 - 300 0.80 0.60
Icon weapon Crossbow.png Crossbow 1.50 1.00 0.60 0.01 2.00 0 - 3 0 - 150 0.80 0.60 0 - 5 5.00
Icon weapon Cowbar.png Crowbar
Icon weapon DP 28.png DP-28 3.10 1.40 0.02 1.40 0.90 0.022 8.00 3.50 0 - 300 0.80 0.60
Icon ammo Flaregun.png Flare
Icon weapon Grenade.png Frag Grenade
Icon weapon Groza.png Groza 3.10 1.40 0.01 1.45 0.90 0.012 8.00 0 - 3.50 0 - 300 0.80 0.60
Icon weapon Kar98k.png Karabiner 98 Kurz 3.70 1.30 0.005 1.30 0.80 0.02 8.00 0 - 2.50 0 - 150 0.80 0.60
Icon weapon M16A4.png M16A4 3.10 1.30 0.01 1.30 0.80 0.02 8.00 0 - 3.2 0-300 0.80 0.60
Icon weapon M249.png M249 3.10 1.10 0.01 1.30 0.80 0.02 10.00 0 - 3.2 0 - 300 0.90 0.60
Icon weapon HK416.png M416 3.10 1.35 0.01 1.30 0.80 0.02 8.00 0 - 3.20 0 - 300 0.80 0.60
Icon weapon Machete.png Machete
Icon weapon Mini14.png Mini 14 3.50 1.20 0.003 1.30 0.80 0.03 8 0 - 3.40 0 - 300 0.80 0.60
Icon weapon Mk14.png Mk14 EBR 3.50 1.60 0.01 1.70 0.90 0.02 8.00 0 - 3.5 0 - 300 0.80 0.70
Icon weapon Molotov.png Molotov Cocktail
Icon weapon P18C.png P18C 2.50 1.50 0.03 0.80 0.33 0.03 4.00 0 - 1.5 160 - 480 0.80 0.60
Icon weapon M1911.png P1911 2.50 1.50 0.02 0.80 0.38 0.03 4.00 0 - 1.50 160 - 480 0.80 0.60
Icon weapon M9.png P92 2.50 1.50 0.03 0.80 0.33 0.03 4.00 0 - 0.15 160 - 480 0.80 0.60
Icon weapon Pan.png Pan
Icon weapon QBZ95.png QBZ95
Icon weapon NagantM1895.png R1895 2.70 1.50 0.03 0.80 0.70 0.03 4.00 0 - 1.50 160 - 480 0.80 0.60
Icon weapon R45.png R45 2.70 1.50 0.03 0.80 0.70 0.03 4.00 0 - 1.50 160 - 480 0.80 0.60
Icon weapon Saiga12.png S12K 1.50 0.80 0.01 1.00 0.60 0.50 7.00 0 - 2 0 - 300 0.80 0.60
Icon weapon Winchester.png S1897 1.50 0.90 0.01 1.00 0.60 0.01 7.00 0 - 2 0-400 0.80 0.60
Icon weapon Berreta686.png S686 1.50 0.90 0.01 1.00 0.60 0.01 7.00 0 - 2.00 0 - 400 0.80 0.60
Icon weapon SKS.png SKS 3.10 1.40 0.068 1.40 0.90 0.022 8.00 0 - 3.5 0 - 300 0.80 0.60
Icon weapon SLR.png SLR 3.5 1.6 0.005 1.7 0.9 0.022 8 3.5 300 - 0.7
Icon weapon Sawed-off.png Sawed-off
Icon weapon Sickle.png Sickle
Icon weapon SmokeBomb.png Smoke Grenade
Icon weapon FlashBang.png Stun Grenade
Icon weapon UMP.png UMP9 2.30 2.00 0.20 1.00 0.85 0.15 7.00 0 - 2 150 - 400 0.85 0.69
Icon weapon Vector 01.png Vector 2.10 1.40 0.48 1.00 0.80 0.33 10.00 0 - 2.5 50 - 220 0.84 0.65

Recoil

Click here for an explanation of these stats.
Image Name Vert Clamp Vert Speed Recovery Clamp Recovery Max Recovery Mod HOR Speed HOR Tendency Left Max Right Max Recoil Speed Recovery Speed Pattern Scale Value Climb Value Fall Crouch Mod Prone Mod
AKM.png AKM 0.05 - 8.00 15.00 9.50 15.00 0.55 12.00 - 0.10 - 0.60 0.60 12.00 6.00 0.73 0.65 2.10 0.84 0.60
Icon weapon AUG A3.png AUG A3 0 - 7.00 14.00 10.00 15.00 0.50 11.20 -0.03 -0.70 0.70 12.00 6.00 0.70 0.72 2.30 0.80 0.60
Icon weapon AWM.png AWM 0 - 7.00 15.00 8.00 15.00 0.60 7.00 0.10 -0.80 0.80 19.00 4.00 0.50 0.70 3.00 0.80 0.60
Icon weapon Crossbow.png Crossbow 8.00 0.50 5.00 8.00 0.50 5.00 0.00 -1.00 1.00 8.00 3.00 0.52 1.00 1.00 0.80 0.60
Icon weapon Cowbar.png Crowbar
Icon weapon DP 28.png DP-28 0.05 - 8.00 15.00 5.00 9.00 0.55 12.00 -0.10 -0.62 0.62 12.00 6.00 0.73 0.65 2.10 0.60 0.15
Icon ammo Flaregun.png Flare
Icon weapon Grenade.png Frag Grenade
Icon weapon Groza.png Groza 0.05 - 8 14.00 9.50 15.00 0.55 11.00 0.00 - 0.65 0.65 12.00 6.00 0.73 0.65 2.10 0.80 0.60
Icon weapon Kar98k.png Karabiner 98 Kurz 0 - 7.00 15.00 8.00 15.00 0.60 7.00
0.10
-0.80 0.80 19.00 4.00 0.40 0.70 3.00 0.80 0.60
Icon weapon M16A4.png M16A4 0.05 - 7 11.00 9.50 15.00 0.52 11.00
0.00
-0.55 0.55 12.00 5.00 0.71 0.80 2.20 0.80 0.60
Icon weapon M249.png M249 0.05 - 7.00 15.00 5.50 20.00 0.60 10.00
0.00
-0.50 0.50 12.00 6.00 0.75 0.75 2.10 0.40 0.20
Icon weapon HK416.png M416 0.05 - 7 15.00 9.50 15.00 0.50 10.00 -0.10 -0.75 0.75 12.00 6.00 0.70 0.70 2.10 0.80 0.60
Icon weapon Machete.png Machete
Icon weapon Mini14.png Mini 14 0.05 - 3.15 11.20 8 12 0.40 11
0.05
-0.45 0.45 12.00 5.00 0.71 1.20 3 0.80 0.60
Icon weapon Mk14.png Mk14 EBR 0.1 - 8 11.50 8.00 15.00 0.55 10.00 - 0.10 - 0.65 0.65 12.00 6.00 0.73 0.80 2.10 0.80 0.40
Icon weapon Molotov.png Molotov Cocktail
Icon weapon P18C.png P18C 0 - 5.00 15.00 8.00 5.00 0.20 12.00 0.00 -0.32 0.355 24.00 5.50 1.00 1.00 2.50 0.80 0.70
Icon weapon M1911.png P1911 0 - 5.00 15.00 8.00 5.00 0.20 12.00
0.00
-0.30 0.30 24.00 5.00 1.00 1.20 2.50 0.80 0.70
Icon weapon M9.png P92 0 - 5.00 15.00 8.00 5.00 0.20 12.00
0.00
-0.30 0.30 24.00 5.00 1.00 1.00 2.50 0.80 0.70
Icon weapon Pan.png Pan
Icon weapon QBZ95.png QBZ95
Icon weapon NagantM1895.png R1895 0 - 5 15.00 8.00 5.00 0.20 12.00
0.00
-0.30 0.30 23.00 5.00 1.00 1.20 2.50 0.80 0.70
Icon weapon R45.png R45 0 - 5.00 15.00 8.00 5.00 0.20 12.00
0.00
-0.30 0.30 23.00 5.00 1.00 1.20 1.90 0.80 0.70
Icon weapon Saiga12.png S12K 0 - 9 15.00 8.00 15.00 0.30 16.00 + 0.10 - 1.50 1.50 22.00 3.00 1.00 1.80 3.00 0.85 0.75
Icon weapon Winchester.png S1897 0.1 - 5 12.00 6.00 8.00 0.33 8.00 + 0.00 - 1.00 1.00 60.00 6.50 1.00 1.00 2.00 0.80 0.60
Icon weapon Berreta686.png S686 0.1 - 5.00 12.00 6.00 8.00 0.33 8.00 0.00 - 1.00 1.00 40.00 5.00 1.00 1.00 2.00 0.80 0.60
Icon weapon SKS.png SKS 0.1 - 8 9.00 8.00 15.00 0.55 6.00 - 0.10 - 0.65 0.65 12.00 6.00 0.73 0.80 2.00 0.80 0.60
Icon weapon SLR.png SLR - - - - - - - - - - - - - - - -
Icon weapon Sawed-off.png Sawed-off
Icon weapon Sickle.png Sickle
Icon weapon SmokeBomb.png Smoke Grenade
Icon weapon FlashBang.png Stun Grenade
Icon weapon UMP.png UMP9 0 - 5 15.00 4.00 3.00 0.50 12.00 + 0.00 - 0.30 0.30 9.00 5.00 1.10 0.20 1.25 0.80 0.70
Icon weapon Vector 01.png Vector 0 - 5 15.00 5.00 1.50 0.40 18.00 + 0.00 - 0.50 0.50 9.00 5.00 0.60 0.50 1.50 0.80 0.70

Misc

Click here for an explanation of these stats.
Image Name Sway Pitch Sway Yaw Sway Movement Crouch Mod Prone Mod DOF Range DOF Near Range DOF Power Pickup Delay Ready Delay
AKM.png AKM 1.00 1.00 1.50 0.50 0.20 5.00 27.00 1.00 150 ms 400 ms
Icon weapon AUG A3.png AUG A3 1.00 1.00 1.50 0.50 0.20 35.00 50.00 1.00 0.15 0.50
Icon weapon AWM.png AWM 1.00 1.00 1.50 0.50 0.20 33.00 60.00 2.00 150 ms 500 ms
Icon weapon Crossbow.png Crossbow 1.00 1.50 0.50 0.20 30.00 30.00 60.00 1.50 150ms 500ms
Icon weapon Cowbar.png Crowbar
Icon weapon DP 28.png DP-28 1.00 1.00 1.50 0.50 0.20 35.00 50.00 1.50 150 ms 400 ms
Icon ammo Flaregun.png Flare
Icon weapon Grenade.png Frag Grenade
Icon weapon Groza.png Groza 1.00 1.00 1.50 0.50 0.20 35.00 50.00 1.50 150 ms 400 ms
Icon weapon Kar98k.png Karabiner 98 Kurz 1.00 1.00 1.50 0.50 0.20 45.00 60.00 1.50 150 ms 500 ms
Icon weapon M16A4.png M16A4 1.00 1.00 1.50 0.50 0.20 35.00 50.00 1.50 150 ms 500 ms
Icon weapon M249.png M249 1.00 10.00 2.00 0.60 0.20 35.00 50.00 1.00 150 ms 500 ms
Icon weapon HK416.png M416 1.00 1.00 1.50 0.50 0.20 35.00 50.00 1.00 150 ms 500 ms
Icon weapon Machete.png Machete
Icon weapon Mini14.png Mini 14 1.00 1.00 1.50 0.20 10 20 1.20 0.15s 0.5s
Icon weapon Mk14.png Mk14 EBR 1.00 1.00 1.50 0.50 0.20 40.00 55.00 1.50 150 ms 400 ms
Icon weapon Molotov.png Molotov Cocktail
Icon weapon P18C.png P18C 2.00 15.00 1.50 0.50 0.20 30.00 60.00 1.50 150 ms 500 ms
Icon weapon M1911.png P1911 2.00 15.00 1.50 0.50 0.20 30.00 60.00 1.50 150 ms 500 ms
Icon weapon M9.png P92 2.00 15.00 1.50 0.50 0.20 30.00 60.00 1.50 150 ms 500 ms
Icon weapon Pan.png Pan
Icon weapon QBZ95.png QBZ95
Icon weapon NagantM1895.png R1895 2.00 15.00 1.50 0.50 0.20 30.00 60.00 1.50 150 ms 500 ms
Icon weapon R45.png R45 2.00 15.00 1.50 0.50 0.20 30.00 60.00 1.50 150 ms 500 ms
Icon weapon Saiga12.png S12K 1.00 1.00 1.50 0.50 0.20 30.00 60.00 1.00 150 ms 500 ms
Icon weapon Winchester.png S1897 1.00 1.00 1.50 0.50 0.20 30.00 60.00 1.00 150 ms 500 ms
Icon weapon Berreta686.png S686 1.00 1.00 1.50 0.50 0.20 30.00 60.00 1.00 150 ms 500 ms
Icon weapon SKS.png SKS 1.00 1.00 1.50 0.50 0.20 40.00 55.00 1.50 150 ms 400 ms
Icon weapon SLR.png SLR - - - - - 40 55 1.5 - -
Icon weapon Sawed-off.png Sawed-off
Icon weapon Sickle.png Sickle
Icon weapon SmokeBomb.png Smoke Grenade
Icon weapon FlashBang.png Stun Grenade
Icon weapon UMP.png UMP9 2.00 10.00 1.50 0.50 0.20 30.00 60.00 1.50 150 ms 500 ms
Icon weapon Vector 01.png Vector 1.00 1.00 1.50 0.50 0.20 20.00 40.00 1.40 150 ms 500 ms

Header Key

Abbreviation Full Name Description
PWR Power The per shot damage without any multipliers applied.
RAN Range The effective range before the damage is reduced to 0.
STB Stability The amount of drift caused by movement and firing.
RoF Rate of Fire The effective rate of fire over time.
DMG Damage The theoretical damage from an entire magazine in the chest on unarmored opponent.
DUR Duration of Fire The rate of fire when in fully automatic or most rapid mode of firing available.
BPS Bullets Per Second The amount of ammunition placed down range in second.
DPS Damage Per Second The theoretical maximum amount of damage per second.
AMM Ammunition Type What type of ammunition is loaded into the arm.
MAG Magazine Size The size of the magazine.
CAP Capacity Also known as bulk, or the amount of inventory space taken up.
ATTCH Attachments What is attachable to the weapon frame.
BDMG 0 Body Damage Level 0 The amount of damage done to the body when the armor is at level 0.
BDMG 1 Body Damage Level 1 The amount of damage done to the body when the armor is at level 1.
BDMG 2 Body Damage Level 2 The amount of damage done to the body when the armor is at level 2.
BDMG 3 Body Damage Level 3 The amount of damage done to the body when the armor is at level 3.
HDMG 0 Head Damage Level 0 The amount of damage done to the head when the armor is at level 0.
HDMG 1 Head Damage Level 1 The amount of damage done to the head when the armor is at level 1.
HDMG 2 Head Damage Level 2 The amount of damage done to the head when the armor is at level 2.
HDMG 3 Head Damage Level 3 The amount of damage done to the head when the armor is at level 3.

Damage calculation

Right now, there is no "official" calculation for how damage is figured out in-game. The best the community has come up with is an approximation of damage based on the values that we have for armor, damage, range, etc. It seems like the damage is largely based on a calculation as us this:

( DAMAGE * (DAMAGE / RANGE) ) * ARMOR %

This is very, very rough however, and is definitely not set in stone. This equation roughly means that damage is a value of the DAMAGE times its relational amount between RANGE and DAMAGE, reducing damage as you get further away from the target, and then this value is multiplied by the ARMOR percentage, which reduces the damage taken dependent on what is being worn. This is not an official equation by any means, but it's what the data seems to imply.

Body damage vs head damage

It seems that a far greater amount of damage is done to the head than is to the body. This might be because the head typically has less armor than the entire body, but may also be a mechanic to allow for headshots. Either way, in almost every case, a headshot is going to do more damage than a body shot, and skilled marksmen should aim here first.

Damage area.jpg
  1. The script that details this weapon's behavior has set the number of burst shots to 1 although this has no actual effect as the R45 only shoots a single round per trigger pull to begin with.
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