|Small, handheld machine guns with high rate of fire, but low accuracy.|
Note: Since Bluehole doesn't release the official weapon values of guns. Not just one website has 100% accurate statistics for weapons. Each rely on the hundreds of spreadsheets and each have different numbers. Most spreadsheets recorded their data via private matches and some don't include the feet/range, so no one knows if it was a consistent test of recording that data, but most if not all, are just a few digits away from each one. In short, not one spreadsheet has the correct data.
Submachine Guns[edit | edit source]
|Image||Name||DMG||SPD||PWR||zRNG||MAG||TBS||Mode||BSHT||BDEL||AMM||MAG||CAP||ATTCH||BDMG 0||BDMG 1||BDMG 2||BDMG 3||HDMG 0||HDMG 1||HDMG 2||HDMG 3|
|Micro UZI||23||350||5,000||100 - 200||25||0.048s||Single, Auto||-||-||9mm||25||500||3||21||19.32||17.85||15.75||42||38.64||35.7||31.5|
|Tommy Gun||38||280||7,000||100 - 200||100||0.086s||Single, Auto||-||-||.45||100||500||1||35||32.2||29.75||26.25||70||64.4||59.5||52.5|
|UMP9||35||400||7,000||100 - 300||30||0.092s||Single, Burst, Auto||2||0.085||9mm||30||500||4||30||27.6||25.5||22.5||60||55.2||51||45|
|Vector||31||300||7,000||50 - 50||13||0.055s||Single, Burst, Auto||2||0.0545||.45||13||500||4||36||25||22||16||90||63||54||41|
Summary[edit | edit source]
Submachine Guns are great close-range weapons that have the accuracy of most Pistols but get the magazine size and fire rate of one of the Assault Rifles. While the aforementioned hit in accuracy can make a lot of these shots null, the ability to put so many bullets out in close range can very quickly overwhelm enemies and negate any positional or equipment benefit they might have.
Guides[edit | edit source]
Submachine Guns are a big part of our Best Loadouts for PLAYERUNKNOWN's BATTLEGROUNDS, so if you use these weapons a lot, make sure to check out that page. For more tips and tricks, make sure to also check out our How to Play Guide for PLAYERUNKNOWN's BATTLEGROUNDS.
[edit | edit source]