Weapon statistics are currently valid only as of 2.6.23.3 from Early Access. The way weapon data is processed has been changed from this build forward, and as such, any statistical changes can only be surmised through testing and guesswork. Accordingly, this data should be treated as valid unless superseded by evidence to the contrary.

S686

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S686
Icon weapon Berreta686.png
Details
Statistics Updated
5/2/18 (Version: 3.8.21.9)
Overview
Hit Damage
24
Initial Bullet Speed
370
Body Hit Impact Power
5,000
Zero Range
Fixed (50m)
Time Between Shots
0.200s
Firing Modes
Single
Shot Count
9
Method
Magazine
Duration (Full)
3.000s
Duration (Tactical)
3.000s
Duration (Single Bullet Initial)
-
Duration (Single Bullet Repeat)
-
Rarity
Common
Spread
Shot Spread
5.5
Base
5.00
Aiming Modifier
0.10
ADS Modifier
0.75
Firing Base
0
Crouch Modifier
0.50
Prone Modifier
0.20
Walk Modifier
2.00
Run Modifier
5.00
Jump Modifier
15.00
Deviation
Base
1.50
Base (Aim)
0.90
Base (ADS)
0.01
Recoil Gain
1.00
Recoil Gain (Aim)
0.60
Recoil Gain (ADS)
0.01
Max Limit
7.00
Move Modifier Limit
0 - 2.00
Move Velocity Reference
0 - 400
Crouch Modifier
0.80
Prone Modifier
0.60
Recoil
Vert. Clamp
0.1 - 5.00
Vert. Speed
12.00
Vert. Recovery Clamp
6.00
Vert. Recovery Max
8.00
Vert. Recovery Modifier
0.33
HOR. Speed
8.00
HOR. Tendency
0.00
Left Max
- 1.00
Right Max
1.00
Speed
40.00
Recovery Speed
5.00
Pattern Scale
1.00
Value Climb
1.00
Value Fall
2.00
Crouch Modifier
0.80
Prone Modifier
0.60
Sway
Pitch
1.00
Yaw Offset
1.00
Movement Modifier
1.50
Crouch Modifier
0.50
Prone Modifier
0.20
Camera DOF
Range
30.00
Near Range
60.00
Power
1.00
Miscellaneous
Pickup Delay
150 ms
Ready Delay
500 ms
Data
Ammo Type
12 Gauge
Magazine Size
2
Capacity
500
Attachment Points
2
Type
Shotgun
Firing Modes
Semi-auto
Double barrel shotgun.
Body Damage
Level 0
23.10×9
Level 1
16.20×9
Level 2
13.80×9
Level 3
10.40×9
Headshot Damage
Level 0
34.70×9
Level 1
24.30×9
Level 2
20.80×9
Level 3
15.60×9


Note: Statistics pulled from http://battlegrounds.party/weapons

The S686 is a shotgun type weapon in BATTLEGROUNDS.

The S686 is a sporting variant of the Beretta 686 "Silver Pigeon", a competition-grade over-under style double-barreled shotgun commonly used among American clay pigeon shooters. In BATTLEGROUNDS, it is a relatively common hunting gun used primarily to put down players early in the game before more powerful weapons are found.

Summary[edit | edit source]

The S686 offers unparalleled burst damage in CQB due to its ability to almost instantaneously fire two 12-gauge shells, but it quickly loses damage at range unless equipped with a choke, and has a very long reload time, making dealing with enemies at range or more than one enemy difficult. Although it is tied with the sawed-off shotgun in that both have the lowest ammo capacity of the shotguns in the game, the S686 has the fastest rate of fire of all the shotguns, allowing for skilled users to potentially gain an upper hand in otherwise unfortunate situations. When fitted with a choke, the S686 can perform surprisingly well at distances up to 15m. The low ammo capacity leaves no room for error however, as a missed shot can mean a quick death.

Damage falloff starts off immediately. Beyond 285 meters, targets will not take any damage at all.

Double barrel shotgun.
~ In-game description

Attachments[edit | edit source]

The following are attachable to this firearm:

Bullet Loops -‎[edit | edit source]

Image Name
Icon attach Stock Shotgun BulletLoops.png Bullet Loops for S1897, S686

Muzzle‎ -[edit | edit source]

Image Name
Icon attach Muzzle Choke.png Choke for S1897, S686

Master list[edit | edit source]

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Image Name
Icon attach Stock Shotgun BulletLoops.png Bullet Loops for S1897, S686
Icon attach Muzzle Choke.png Choke for S1897, S686

Trivia[edit | edit source]

Gallery[edit | edit source]

In-game[edit | edit source]
Real-life[edit | edit source]

Weapon audio[edit | edit source]

Audio Type Firing Mode Track preview
Normal S686 single fire
Reloading with bullet loops S686 reloading
Reloading without bullet loops S686 reloading
Promotional Content