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S1897

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S1897
Icon weapon Winchester.png
Details
Statistics Updated
8/5/18 (Version: 4.6.16.11)
Overview
Hit Damage
24
Initial Bullet Speed
360 m/s
Body Hit Impact Power
5,000
Zero Range
25 - 25
Time Between Shots
0.750s
Firing Modes
Single
Shot Count
9
Method
One by One
Duration (Full)
4.000s
Duration (Tactical)
-
Duration (Single Bullet Initial)
0.635s
Duration (Single Bullet Repeat)
0.715s
Rarity
Common
Spread
Shot Spread
5.5
Base
5.50
Aiming Modifier
0.05
ADS Modifier
0.25
Firing Base
0
Crouch Modifier
0.50
Prone Modifier
0.20
Walk Modifier
2.00
Run Modifier
5.00
Jump Modifier
15.00
Deviation
Base
1.50
Base (Aim)
0.90
Base (ADS)
0.01
Recoil Gain
1.00
Recoil Gain (Aim)
0.60
Recoil Gain (ADS)
0.01
Max Limit
7.00
Move Modifier Limit
0 - 2
Move Velocity Reference
0 - 400
Crouch Modifier
0.80
Prone Modifier
0.60
Recoil
Vert. Clamp
0.1 - 5
Vert. Speed
12.00
Vert. Recovery Clamp
6.00
Vert. Recovery Max
8.00
Vert. Recovery Modifier
0.33
HOR. Speed
8.00
HOR. Tendency
+0.00
Left Max
-1.00
Right Max
1.00
Speed
60.00
Recovery Speed
6.50
Pattern Scale
1.00
Value Climb
1.00
Value Fall
2.00
Crouch Modifier
0.80
Prone Modifier
0.60
Sway
Pitch
1.00
Yaw Offset
1.00
Movement Modifier
1.50
Crouch Modifier
0.50
Prone Modifier
0.20
Camera DOF
Range
30.00
Near Range
60.00
Power
1.00
Miscellaneous
Pickup Delay
150 ms
Ready Delay
500 ms
Data
Ammo Type
12 Gauge
Magazine Size
5
Capacity
500
Attachment Points
2
Type
Shotgun
Firing Modes
Semi-auto
Modest shotgun.
Body Damage (10 meters)
Level 0
22.70×9
Level 1
15.90×9
Level 2
13.60×9
Level 3
10.20×9
Headshot Damage (10 meters)
Level 0
34.10×9
Level 1
23.90×9
Level 2
20.50×9
Level 3
15.30×9


Note: Statistics pulled from http://battlegrounds.party/weapons

The S1897 is a shotgun type weapon in BATTLEGROUNDS.

The Winchester Model 1897 "Trench Gun" (simply called the S1897 in-game) was designed by John Moses Browning. More than a million have been produced during its service era, used in conflicts from the Philippine-American War all the way through to the Gulf War. Typically chambered for 12 and 16 gauge, the in-game iteration is chambered solely for 12 gauge shotshell. Since its introduction in 1897 it has seen usage with military, law enforcement and hunters due to its effectiveness in close range combat, and now sees usage within BATTLEGROUNDS as a common shotgun.

Summary

The S1897 excels in clearing houses with the simple point-and-shoot principle, its spread allowing a greater probability of hitting the target. Careful aim is still essential since missing one shot can easily result in death due to the time required to rack the pump.

With a choke attached, the shotgun gains considerable range in the form of 25% tighter spread, being able to take out opponents from a fairly long distance. The reduced spread means reduced effectiveness in close quarters combat however. The duckbill choke has the opposite effect, spreading the pellets over a wider horizontal area, increasing effectiveness at close range.

Modest shotgun.
~ In-game description

Update history

Update #12 - v3.8.21.9
  • Increased overall damage and effective range.
    • Increased limb shots modifier (shooting limbs now does more damage).
    • Slightly decreased the damage of the S1897.
    • Reduced pellet spread by 25%.


Attachments

The following are attachable to this firearm:

Bullet Loops -‎

Image Name
Icon attach Stock Shotgun BulletLoops.png Bullet Loops for S1897, S686

Muzzle -‎

Image Name
Icon attach Muzzle Choke.png Choke (SG)
Icon attach Duckbill.png Duckbill (SG)

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Image Name
Icon attach Stock Shotgun BulletLoops.png Bullet Loops for S1897, S686
Icon attach Muzzle Choke.png Choke (SG)
Icon attach Duckbill.png Duckbill (SG)

Gallery

In-game
Real-life

Weapon audio

Audio Type Firing Mode Track preview
Normal S1897 single fire
Reloading with bullet loops S1897 reloading
Reloading without bullet loops S1897 reloading