Weapon statistics are currently valid only as of from Early Access. The way weapon data is processed has been changed from this build forward, and as such, any statistical changes can only be surmised through testing and guesswork. Accordingly, this data should be treated as valid unless superseded by evidence to the contrary.


Jump to: navigation, search
Need help, want something changed or want to debate about something? In the community portal you will find exactly what you need!
Add this page to your watchlist and stay on top of things!

PLAYERUNKNOWN'S BATTLEGROUNDS Wiki is a community project run entirely by volunteers to provide information for the game.

Our community of editors is open to anyone. If you would like to join in:

  • Register
    • While you can edit anonymously, a free account makes it easier to keep track of your own edits.
  • Be bold
    • There's no need to wait. Jump right in and start editing. The wiki maintenance category may be a great place to start, or you can start small by fixing spelling, grammar, and other errors you come across.
  • Start a new article

Alternatively, just type a new article name in the search box. A link will be provided to start the article at the top of the search results.

Curse wiki staff[edit source]

Tagaziel talk  •  contribs
SandovalCurse talk  •  contribs

Community administrators[edit source]

Azgoodaz talk  •  contribs

New[edit source]

Also, regarding outdated weapon stats, it seems like this site has the latest versions of the .json files that dictate weapon behaviours such as hit damage, initial bullet velocity, handling etc. so it may be worth checking it out. Seems like the VSS and Vector got buffed, VSS now does 40 damage and the Vector is restored back to 35 damage. --Edbods (talk) 09:33, 6 April 2018 (UTC)
Promotional Content