Weapon statistics are currently valid only as of 2.6.23.3 from Early Access. The way weapon data is processed has been changed from this build forward, and as such, any statistical changes can only be surmised through testing and guesswork. Accordingly, this data should be treated as valid unless superseded by evidence to the contrary.

Micro UZI

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Micro UZI
Icon weapon UZI.png
Details
Statistics Updated
5/2/18 (Version: 3.8.21.9)
Overview
Hit Damage
26
Initial Bullet Speed
350 m/s
Body Hit Impact Power
5,000
Zero Range
100 - 200
Time Between Shots
0.048s
Firing Modes
Single, Auto
Burst Shots
-
Burst Delay
-
Method
Magazine
Duration (Full)
3.100s
Duration (Tactical)
2.500s
Rarity
Common
Spread
Base
4.50
Aiming Modifier
0.10
ADS Modifier
0.04
Firing Base
17
Crouch Modifier
0.50
Prone Modifier
0.20
Walk Modifier
2.00
Run Modifier
5.00
Jump Modifier
15.00
Deviation
Base
2.10
Base (Aim)
1.30
Base (ADS)
0.06
Recoil Gain
1.20
Recoil Gain (Aim)
0.60
Recoil Gain (ADS)
0.15
Max Limit
7.00
Move Modifier Limit
0 - 2
Move Velocity Reference
150 - 400
Crouch Modifier
0.82
Prone Modifier
0.65
Recoil
Vert. Clamp
0 - 5
Vert. Speed
15.00
Vert. Recovery Clamp
4.00
Vert. Recovery Max
3.45
Vert. Recovery Modifier
0.55
HOR. Speed
12.00
HOR. Tendency
+ 0.03
Left Max
- 0.35
Right Max
0.35
Speed
9.00
Recovery Speed
5.00
Pattern Scale
0.60
Value Climb
0.40
Value Fall
1.44
Crouch Modifier
0.80
Prone Modifier
0.70
Sway
Pitch
1.00
Yaw Offset
1.00
Movement Modifier
1.50
Crouch Modifier
0.50
Prone Modifier
0.20
Camera DOF
Range
30.00
Near Range
60.00
Power
1.50
Miscellaneous
Pickup Delay
150 ms
Ready Delay
500 ms
Data
Ammo Type
9mm
Magazine Size
25
Extended Magazine Size
35
Capacity
500
Attachment Points
3
Type
Submachine Gun
Firing Modes
Semi-auto & Full-auto
Spray your ammo but beware not to shoot yourself in the foot.
Body Damage (10 meters)
Level 0
26
Level 1
18.20
Level 2
15.60
Level 3
11.70
Headshot Damage (10 meters)
Level 0
46.80
Level 1
32.70
Level 2
28
Level 3
21


Note: Statistics pulled from http://battlegrounds.party/weapons

The Micro UZI is a submachine gun type weapon in BATTLEGROUNDS. A scaled down version of the original Israeli submachine gun designed by Major Uziel Gal in the early 1950s, first introduced in 1986 and exported to over 90 countries, it still sees active use in various conflicts around the world.[1][2][3] The Micro Uzi has had its stock removed, the magazine shortened, and the barrel reduced to almost pistol length. This results in a more compact, lightweight weapon, with a reduction in accuracy and range.

Summary[edit | edit source]

This weapon excels at taking out enemies right after landing from the plane, while everyone is still focused on finding gear. Its high rate of fire also makes it an excellent room clearer, although this also makes it uncontrollable at longer ranges.

Since the weapon deals the least damage out of all the SMGs, using this weapon during mid- to end-games is usually not recommended because most players will be equipped with better armor and guns. When fully modded with extended mags, a stock and a compensator, this gun becomes quite controllable and can be surprisingly viable in the final stages of the game, although the extremely high rate of fire will burn through ammo quickly if many shots miss.

Spray your ammo but beware to not shoot yourself in the foot.
~ In-game description

Attachments[edit | edit source]

The following are attachable to this firearm:

Magazines -‎[edit | edit source]

Image Name
Icon attach Magazine Extended Medium.png Extended Mag for SMGs
Icon attach Magazine ExtendedQuickDraw Medium.png Extended QuickDraw Mag for SMGs
Icon attach Magazine QuickDraw Medium.png QuickDraw Mag for SMGs

Muzzle -‎[edit | edit source]

Image Name
Icon attach Muzzle Compensator Large.png Compensator for SMG
Icon attach Muzzle FlashHider Medium.png Flash Hider for SMG
Icon attach Muzzle Suppressor Large.png Suppressor for SMG

Stocks‎ -[edit | edit source]

Image Name
Icon attach Stock UZI.png Stock for Micro UZI

Master list[edit | edit source]

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Image Name
Icon attach Muzzle Compensator Large.png Compensator for SMG
Icon attach Magazine Extended Medium.png Extended Mag for SMGs
Icon attach Magazine ExtendedQuickDraw Medium.png Extended QuickDraw Mag for SMGs
Icon attach Muzzle FlashHider Medium.png Flash Hider for SMG
Icon attach Magazine QuickDraw Medium.png QuickDraw Mag for SMGs
Icon attach Stock UZI.png Stock for Micro UZI
Icon attach Muzzle Suppressor Large.png Suppressor for SMG

Trivia[edit | edit source]

In the game, the unmodified Uzi is actually the Pistol variant of the Uzi until the stock is added, turning it into a proper Micro Uzi.

The Mini Uzi and Micro Uzi both use a shorter 20-round magazine. Available extended magazines include 40, and 50-round magazines. Other high-capacity aftermarket magazines exist such as the Vector Arms 70-round and Beta Company 100-round Drum magazine.

Gallery[edit | edit source]

In-game[edit | edit source]
Real-life[edit | edit source]

Weapon audio[edit | edit source]

Audio Type Firing Mode Track preview
Normal UZI single fire
Normal UZI full-auto
Suppressed UZI single fire
Suppressed UZI full-auto

References[edit | edit source]

  1. georgians weapon retrieved 170927.1206
  2. Dockery, Kevin (2007). Future Weapons. New York: Berkley Caliber. pp. 227–229. ISBN 978-0-425-21750-4.
  3. modern fire arms retrieved 170927.1206
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