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Micro UZI
Icon weapon UZI
Details
Statistics Updated
12/19/18 (Version: 5.1.3.4)
Overview
Hit Damage
26
Initial Bullet Speed
350 m/s
Body Hit Impact Power
5,000
Zero Range
100 - 200
Time Between Shots
0.048s
Firing Modes
Single, Auto
Burst Shots
-
Burst Delay
-
Method
Magazine
Duration (Full)
3s
Duration (Tactical)
2.2s
Rarity
Common
Spread
Base
4.50
Aiming Modifier
0.10
ADS Modifier
0.04
Firing Base
17
Crouch Modifier
0.50
Prone Modifier
0.20
Walk Modifier
2.00
Run Modifier
5.00
Jump Modifier
15.00
Deviation
Base
2.10
Base (Aim)
1.30
Base (ADS)
0.06
Recoil Gain
1.20
Recoil Gain (Aim)
0.60
Recoil Gain (ADS)
0.15
Max Limit
7.00
Move Modifier Limit
0 - 2
Move Velocity Reference
150 - 400
Crouch Modifier
0.82
Prone Modifier
0.65
Recoil
Vert. Clamp
0 - 5
Vert. Speed
15.00
Vert. Recovery Clamp
4.00
Vert. Recovery Max
3.45
Vert. Recovery Modifier
0.55
HOR. Speed
12.00
HOR. Tendency
+ 0.03
Left Max
- 0.35
Right Max
0.35
Speed
9.00
Recovery Speed
5.00
Pattern Scale
0.60
Value Climb
0.40
Value Fall
1.44
Crouch Modifier
0.80
Prone Modifier
0.70
Sway
Pitch
1.00
Yaw Offset
1.00
Movement Modifier
1.50
Crouch Modifier
0.50
Prone Modifier
0.20
Camera DOF
Range
30.00
Near Range
60.00
Power
1.50
Miscellaneous
Pickup Delay
150 ms
Ready Delay
500 ms
Data
Ammo Type
9mm
Magazine Size
25
Extended Magazine Size
35
Capacity
500
Attachment Points
4
Type
Submachine Gun
Firing Modes
Semi-auto & Full-auto
Spray your ammo but beware not to shoot yourself in the foot.
Body Damage (10 meters)
Level 0
26
Level 1
18.20
Level 2
15.60
Level 3
11.70
Headshot Damage (10 meters)
Level 0
46.80
Level 1
32.70
Level 2
28
Level 3
21


Note: Statistics pulled from http://battlegrounds.party/weapons

The Micro UZI is a submachine gun type weapon in BATTLEGROUNDS. A scaled down version of the original Israeli submachine gun designed by Major Uziel Gal in the early 1950s, first introduced in 1986 and exported to over 90 countries, it still sees active use in various conflicts around the world.[1][2][3] The Micro Uzi has had its stock removed, the magazine shortened, and the barrel reduced to almost pistol length. This results in a more compact, lightweight weapon, with a reduction in accuracy and range.

Summary

Immediately after getting off the plane, everyone is focused on finding equipment. This weapon has a fast rate of fire, so it can wipe out players who are collecting equipment indoors. However, it is difficult to control in long-range combat.

Since the weapon deals the least damage out of all the SMGs, using this weapon during mid- to end-games is usually not recommended because most players will be equipped with better armor and guns. When fully modded with extended mags, a stock and a compensator, this gun becomes quite controllable and can be surprisingly viable in the final stages of the game, although the extremely high rate of fire will burn through ammo quickly if many shots miss.

Spray your ammo but beware to not shoot yourself in the foot.
~ In-game description

Update history

Update #59 (Season 15 - Update 15.1)
  • Increased Head Damage multiplier from 1.8 to 2.1

Update #31 (Season 4 - Update 4.1)

  • Buffs
    • Increased effective damage over distance for all SMGs.
    • Slightly increased damage multipliers for SMGs:
      • Torso 1.05 (previously 1.0), Limb 1.3 (previously 1.25).
  • Changes
    • Added top rail to Uzi to allow Red Dot and Holographic Sights attachments.

Update #12 - v3.8.21.9

  • Adjusted to be more effective in short range combat.
    • Increased limb shots modifier.
    • Slightly increased the damage of the Micro UZI.
    • Decreased vertical recoil.
    • Decreased recoil and scope sway when moving in ADS.
    • Increased ADS transition speed.


Attachments

The following are attachable to this firearm:

Magazines -‎

Image Name
Icon attach Magazine Extended Medium Extended Mag (Handgun, SMG)
Icon attach Magazine ExtendedQuickDraw Medium Extended QuickDraw Mag (Handgun, SMG)
Icon attach Magazine QuickDraw Medium QuickDraw Mag (Handgun, SMG)

Muzzle -‎

Image Name
Icon attach Muzzle Compensator Medium Compensator (SMG)
Icon attach Muzzle FlashHider Medium Flash Hider (SMG)
Icon attach Muzzle Suppressor Medium Suppressor (Handgun, SMG)

Sights -‎

Image Name
Icon attach Upper Holosight Holographic Sight
Icon attach Upper DotSight 01 Red Dot Sight

Stocks‎ -

Image Name
Icon attach Stock UZI Stock for Micro UZI

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Image Name
Icon attach Muzzle Compensator Medium Compensator (SMG)
Icon attach Magazine Extended Medium Extended Mag (Handgun, SMG)
Icon attach Magazine ExtendedQuickDraw Medium Extended QuickDraw Mag (Handgun, SMG)
Icon attach Muzzle FlashHider Medium Flash Hider (SMG)
Icon attach Upper Holosight Holographic Sight
Icon attach Magazine QuickDraw Medium QuickDraw Mag (Handgun, SMG)
Icon attach Upper DotSight 01 Red Dot Sight
Icon attach Stock UZI Stock for Micro UZI
Icon attach Muzzle Suppressor Medium Suppressor (Handgun, SMG)

Trivia

  • The base Uzi originally featured in the game prior to Update 31 was the Micro Uzi, its folding stock appearing as a separate attachment in the game. While it holds 25 rounds in game, the model uses a 20 round magazine, while extended magazines appear to use the 32 round model but hold 35 rounds instead.

Gallery

In-game

Real-life counterpart

Weapon audio

Audio Type Firing Mode Track preview
Normal UZI single fire
Normal UZI full-auto
Suppressed UZI single fire
Suppressed UZI full-auto

References

  1. Modern Firearms Encyclopedia - Uzi retrieved 170927.1206
  2. Dockery, Kevin (2007). Future Weapons. New York: Berkley Caliber. pp. 227–229. ISBN 978-0-425-21750-4.
  3. Modern Firearms - Uzi retrieved 170927.1206
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