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M416
Icon weapon HK416
Details
Statistics Updated
6/25/19 (Version: N/A)
Overview
Hit Damage
40
Initial Bullet Speed
780 m/s
Body Hit Impact Power
3,500
Zero Range
100 - 400
Time Between Shots
0.086s
Firing Modes
Single, Auto
Burst Shots
-
Burst Delay
-
Method
Magazine
Duration (Full)
3.1s
Duration (Tactical)
2.4s
Rarity
Uncommon
Spread
Base
4.00
Aiming Modifier
0.14
ADS Modifier
0.02
Firing Base
8.50
Crouch Modifier
0.50
Prone Modifier
0.20
Walk Modifier
2.00
Run Modifier
5.00
Jump Modifier
15.00
Deviation
Base
3.10
Base (Aim)
1.35
Base (ADS)
0.01
Recoil Gain
1.30
Recoil Gain (Aim)
0.80
Recoil Gain (ADS)
0.02
Max Limit
8.00
Move Modifier Limit
0 - 3.20
Move Velocity Reference
0 - 300
Crouch Modifier
0.80
Prone Modifier
0.60
Recoil
Vert. Clamp
0.05 - 7
Vert. Speed
15.00
Vert. Recovery Clamp
9.50
Vert. Recovery Max
15.00
Vert. Recovery Modifier
0.50
HOR. Speed
10.00
HOR. Tendency
-0.10
Left Max
-0.75
Right Max
0.75
Speed
12.00
Recovery Speed
6.00
Pattern Scale
0.70
Value Climb
0.70
Value Fall
2.10
Crouch Modifier
0.80
Prone Modifier
0.60
Sway
Pitch
1.00
Yaw Offset
1.00
Movement Modifier
1.50
Crouch Modifier
0.50
Prone Modifier
0.20
Camera DOF
Range
35.00
Near Range
50.00
Power
1.00
Miscellaneous
Pickup Delay
150 ms
Ready Delay
500 ms
Data
Ammo Type
5.56mm
Magazine Size
30
Extended Magazine Size
40
Capacity
500
Attachment Points
5
Type
Assault Rifle
Firing Modes
Semi-auto & Full-auto
German do things properly.
Body Damage (10 meters)
Level 0
40
Level 1
28
Level 2
24
Level 3
18
Headshot Damage (10 meters)
Level 0
94
Level 1
65.80
Level 2
56.40
Level 3
42.30


Note: Statistics pulled from http://battlegrounds.party/weapons/raw/

The HK416, (referred to as the M416 in-game) is an assault rifle/carbine type weapon in BATTLEGROUNDS. A tactical rifle based on the discontinued XM8-project as an improvement of both the M16/AR-15 and the M4 Carbine, it integrates the short-stroke gas piston system from the G36 rifle for less recoil and increased reliability. Adopted by the militaries of several countries across the world, in BATTLEGROUNDS it proves very popular due to the number of attachments it can accept, allowing a great amount of flexibility.

Summary

Compared to the other 5.56mm assault rifles, in its unmodified state the M416 is fairly similar to the others besides its slightly faster rate of fire compared to the SCAR-L, however its strong points are the fact that it can accept the most modifications of any of the assault rifles, accepting muzzle, magazine, stock, lower and upper rail attachments, as well has having exceptional stability, only bested by the AUG. A fully modified M416 is therefore highly sought after as its very low recoil allows for controllable fully automatic fire, even with a 4x ACOG Scope attached.

The M416 will deal maximum damage out to 60 meters, with damage reaching a minimum at 445 meters.

Germans do things properly.
~ In-game description

Update history

Update #60 (Season 16 - Update 16.1)
  • Damage increase: 40 → 41
  • Initial bullet speed increase: 780m/s → 880m/s
  • Damage drop-off range increased: 50m → 60m

Update #49 (Season 10 - Update 10.2)

  • Adjusted the reload animations of M416, Scar-L, QBZ, G36C to better match the reload speeds.
    • The reload animations adjustments are a follow-up to the Balance tweaks to the 556 guns in the 9.2 November update.

Update #47 (Season 9 - Update 9.2)

We are constantly listening to your feedback and discussing community sentiment internally. After careful review, we agree with many of you that the Beryl adjustment with 9.1 update wasn't effective enough at reducing the strength of the Beryl in relation to other ARs and have made the following follow up adjustments this patch:

  • To reduce the difference in reload speed of Beryl with M416, SCAR-L, QBZ, G36C following adjustments were made.
    • Magazine reload times of M416, SCAR-L, QBZ, G36C has been decreased by 10%.

Update #45 (Season 8 - Update 8.3) - vN/A

  • M416 Sound Adjustment [1]

Update #44 (Season 8 - Update 8.2) - vN/A

  • M416 has been remodeled from scratch to improve their visual quality. Along with their visual update, weapon sounds of these weapons has been overhauled.

Update #41 (Season 7 - Update 7.2)

  • Increase reload time
  • Decreased base damage by 1 (41 → 40)
  • Decreased muzzle velocity from 880 m/s to 780 m/s
  • Changed damage curve distances from 60m – 450m to 50m – 350m

Update #31 (Season 4 - Update 4.1)

Update #12 - v3.8.21.9

  • Rebalanced AR's so none is the “objective” best—the power differential between each is now reduced, but each brings advantages to different situations.
    • Restricted big scopes (8x and up) for use with all AR's.
    • Slightly decreased the damage of the M416.
    • Increased reload time by 30% for the M416.
    • Decreased recoil recovery rate.
    • Added new recoil animations.

Early Access (Month 2 Update) - v2.3.28

  • Modified recoil for the M416.


Attachments

The following are attachable to this firearm:

Lower Rail -

Image Name
Icon attach Lower AngledForeGrip Angled Foregrip (AR, SMG, DMR)
Icon attach Half Grip Half Grip
Icon attach Lower LaserPointer Laser Sight
Icon attach Light Grip Light Grip
Icon attach Thumb Grip Thumb Grip
Icon attach Lower Foregrip Vertical Foregrip

Magazines -‎

Image Name
Icon attach Magazine Extended Large Extended Mag (AR, DMR, S12K)
Icon attach Magazine ExtendedQuickDraw Large Extended QuickDraw Mag (AR, DMR, S12K)
Icon attach Magazine QuickDraw Large QuickDraw Mag (AR, DMR, S12K)

Muzzle‎ -

Image Name
Icon attach Muzzle Compensator Large Compensator (AR, DMR, S12K)
Icon attach Muzzle FlashHider Large Flash Hider (AR, DMR, S12K)
Icon attach Muzzle Suppressor Large Suppressor (AR, DMR, S12K)

Sights‎ -

Image Name
Icon attach Upper Aimpoint2X 01 2x Aimpoint Scope
Icon attach Upper 3x 3x Backlit Scope
Icon attach Upper ACOG 01 4x ACOG Scope
Icon attach Upper 6x 6x Scope
Icon attach Upper Canted sight Canted sight
Icon attach Upper Holosight Holographic Sight
Icon attach Upper DotSight 01 Red Dot Sight

Stocks‎ -

Image Name
Icon attach Stock AR Composite Tactical Stock

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Image Name
Icon attach Upper Aimpoint2X 01 2x Aimpoint Scope
Icon attach Upper 3x 3x Backlit Scope
Icon attach Upper ACOG 01 4x ACOG Scope
Icon attach Upper 6x 6x Scope
Icon attach Lower AngledForeGrip Angled Foregrip (AR, SMG, DMR)
Icon attach Upper Canted sight Canted sight
Icon attach Muzzle Compensator Large Compensator (AR, DMR, S12K)
Icon attach Magazine Extended Large Extended Mag (AR, DMR, S12K)
Icon attach Magazine ExtendedQuickDraw Large Extended QuickDraw Mag (AR, DMR, S12K)
Icon attach Muzzle FlashHider Large Flash Hider (AR, DMR, S12K)
Icon attach Half Grip Half Grip
Icon attach Upper Holosight Holographic Sight
Icon attach Lower LaserPointer Laser Sight
Icon attach Light Grip Light Grip
Icon attach Magazine QuickDraw Large QuickDraw Mag (AR, DMR, S12K)
Icon attach Upper DotSight 01 Red Dot Sight
Icon attach Muzzle Suppressor Large Suppressor (AR, DMR, S12K)
Icon attach Stock AR Composite Tactical Stock
Icon attach Thumb Grip Thumb Grip
Icon attach Lower Foregrip Vertical Foregrip

Trivia

  • The M416 is modeled on the 14.5 inch barrel variant of the HK416. While this gun's designation as M416 rather than HK416 would imply service usage within the U.S. military, this is often done in video games to avoid copyright issues.
  • The fire selector switch has settings for safe, semi-auto and full-auto represented as NO PEW, PEW and PEW PEW PEW respectively.
  • In the context of PUBG, this gun is often referred to as an M4 (i.e. Colt M4 Carbine) even though both rifles have very little in common, although this is purely for simplicity and speed.
  • It's share the iron sight with AUG, and share the animations for SCAR-L and M16A4.

Gallery

In-game

Real-life counterpart

Weapon audio

Audio Type Firing Mode Track preview
Normal M4 single fire
Normal M4 full-auto
Suppressed M4 single fire
Suppressed M4 full-auto

References

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