Stringed weapons for silent kills.
Bows[edit | edit source]
Note: Since Bluehole doesn't release the official weapon values of guns, no website has 100% accurate statistics for weapons. Each website relies on hundreds of spreadsheets and each website has different numbers. Most websites recorded their data via private matches and some don't include the feet/range. No one knows if the tests were consistent when recording the data. In short, no one has the exact numbers, but this data is close to the real values.
|Image||Name||DMG||SPD||PWR||zRNG||MAG||TBS||Mode||AMM||CAP||ATTCH||BDMG 0||BDMG 1||BDMG 2||BDMG 3||HDMG 0||HDMG 1||HDMG 2||HDMG 3|
|Crossbow||105||160||8,000||25 - 25||1||0.075s||Single||Bolt||500||2||105||74||63||47||263||184||158||118|
Summary[edit | edit source]
Bows are decent weapons, but only for very specific purposes. Because they don't have the stopping power of other weapons like Shotguns or the range of Sniper Rifles, bows are best used for single silent shots or desperation shots. Bows don't make much noise, so they're great to use when initially taking on a team, as a good shot or two can take out one member without giving away where you actually are. That being said, try to trade out bows when you can for better ranged weapons unless you're using a very specific defensive strategy.
Guides[edit | edit source]
Bows are a big part of our Best Loadouts for PLAYERUNKNOWN's BATTLEGROUNDS, so if you use these weapons a lot, make sure to check out that page. For more tips and tricks, make sure to also check out our How to Play Guide for PLAYERUNKNOWN's BATTLEGROUNDS.
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