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AKM
AKM
Details
Statistics Updated
6/25/19 (Version: N/A)
Overview
Hit Damage
47
Initial Bullet Speed
715 m/s
Body Hit Impact Power
10,000
Zero Range
100 - 1000
Time Between Shots
0.100s
Firing Modes
Single, Auto
Burst Shots
-
Burst Delay
-
Method
Magazine
Duration (Full)
2.900s
Duration (Tactical)
2.250s
Rarity
Uncommon
Spread
Base
6.00
Aiming Modifier
0.15
ADS Modifier
0.025
Firing Base
9
Crouch Modifier
0.50
Prone Modifier
0.20
Walk Modifier
2.00
Run Modifier
5.00
Jump Modifier
15.00
Deviation
Base
3.10
Base (Aim)
1.40
Base (ADS)
0.02
Recoil Gain
1.40
Recoil Gain (Aim)
0.90
Recoil Gain (ADS)
0.022
Max Limit
8.00
Move Modifier Limit
0 - 3.5
Move Velocity Reference
0 - 300
Crouch Modifier
0.80
Prone Modifier
0.60
Recoil
Vert. Clamp
0.05 - 8.00
Vert. Speed
15.00
Vert. Recovery Clamp
9.50
Vert. Recovery Max
15.00
Vert. Recovery Modifier
0.55
HOR. Speed
12.00
HOR. Tendency
- 0.10
Left Max
- 0.60
Right Max
0.60
Speed
12.00
Recovery Speed
6.00
Pattern Scale
0.73
Value Climb
0.65
Value Fall
2.10
Crouch Modifier
0.84
Prone Modifier
0.60
Sway
Pitch
1.00
Yaw Offset
1.00
Movement Modifier
1.50
Crouch Modifier
0.50
Prone Modifier
0.20
Camera DOF
Range
5.00
Near Range
27.00
Power
1.00
Miscellaneous
Pickup Delay
150 ms
Ready Delay
400 ms
Data
Ammo Type
7.62mm
Magazine Size
30
Extended Magazine Size
40
Capacity
500
Attachment Points
3
Type
Assault Rifle
For comrades-in-arms.
Body Damage (10 meters)
Level 0
47
Level 1
34.30
Level 2
29.40
Level 3
22
Headshot Damage (10 meters)
Level 0
115.10
Level 1
80.60
Level 2
69
Level 3
51.80


Note: Statistics pulled from http://battlegrounds.party/weapons/raw/

The AKM is an assault rifle type weapon in BATTLEGROUNDS. The AKM (Avtomat Kalashnikova Modernizirovanny, lit. Modernized Kalashnikov Automatic Rifle) is an improved version of the original AK-47 first developed in 1959, featuring improvements and refinements in manufacturing and materials to create a modernized version of one of the most recognizable firearms in the world. Especially popular with freedom fighters, insurgents, and guerrilla forces, in BATTLEGROUNDS its stopping power makes it popular for close-quarters combat.

This firearms produced in USSR (Soviet Union) During cold war.

Summary

A powerful assault rifle that uses 7.62mm ammunition, this rifle does more damage than the 5.56mm assault rifles and comes with a kick to match. In regards to attachments, the AKM is identical to the M16A4 in that it can only accept a muzzle, magazine, and sight attachment. It is best used in single-shot mode except when attempting to breach buildings with it.

At close to medium ranges, it is notable in that even if a target is wearing a military vest and/or Spetsnaz helmet, it only takes a maximum of five shots to kill. It is also capable of killing a Spetsnaz helmet wearer in two shots by landing a shot on the head, then finishing them off with another shot to any other part of their body.

The AKM will deal maximum damage within 50 meters, beyond that distance damage will continually decrease out to 290 meters. Thus, it is not recommended to engage sufficiently armored players at longer ranges as the recoil and lower bullet velocity compared to other rifles will prove landing consistent hits difficult.

For comrades-in-arms.
~ In-game description

Update history

Update #31 (Season 4 - Update 4.1)
  • Reduced base damage of AKM and Groza from 49 to 47.

Update #12 - v3.8.21.9

  • Rebalanced AR's so none is the “objective” best—the power differential between each is now reduced, but each brings advantages to different situations.
    • Restricted big scopes (8x and up) for use with all AR's.
    • Increased reload time by 10% for the AKM.
    • Decreased recoil recovery rate.
    • Added new recoil animations.

Early Access (Month 2 Update) - v2.3.28

  • Increased bullet damage slightly.
  • Modified recoil for the AKM.


Attachments

The following are attachable to this firearm:

Magazines -‎

Image Name
Icon attach Magazine Extended Large Extended Mag (AR, DMR, S12K)
Icon attach Magazine ExtendedQuickDraw Large Extended QuickDraw Mag (AR, DMR, S12K)
Icon attach Magazine QuickDraw Large QuickDraw Mag (AR, DMR, S12K)

Muzzle -‎

Image Name
Icon attach Muzzle Compensator Large Compensator (AR, DMR, S12K)
Icon attach Muzzle FlashHider Large Flash Hider (AR, DMR, S12K)
Icon attach Muzzle Suppressor Large Suppressor (AR, DMR, S12K)

Sights -‎

Image Name
Icon attach Upper Aimpoint2X 01 2x Aimpoint Scope
Icon attach Upper 3x 3x Backlit Scope
Icon attach Upper ACOG 01 4x ACOG Scope
Icon attach Upper 6x 6x Scope
Icon attach Upper Canted sight Canted sight
Icon attach Upper Holosight Holographic Sight
Icon attach Upper DotSight 01 Red Dot Sight

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

Image Name
Icon attach Upper Aimpoint2X 01 2x Aimpoint Scope
Icon attach Upper 3x 3x Backlit Scope
Icon attach Upper ACOG 01 4x ACOG Scope
Icon attach Upper 6x 6x Scope
Icon attach Upper Canted sight Canted sight
Icon attach Muzzle Compensator Large Compensator (AR, DMR, S12K)
Icon attach Magazine Extended Large Extended Mag (AR, DMR, S12K)
Icon attach Magazine ExtendedQuickDraw Large Extended QuickDraw Mag (AR, DMR, S12K)
Icon attach Muzzle FlashHider Large Flash Hider (AR, DMR, S12K)
Icon attach Upper Holosight Holographic Sight
Icon attach Magazine QuickDraw Large QuickDraw Mag (AR, DMR, S12K)
Icon attach Upper DotSight 01 Red Dot Sight
Icon attach Muzzle Suppressor Large Suppressor (AR, DMR, S12K)

Trivia

  • Often mistakenly referred to as an AK-47, the AKM is based on the real-world weapon of the same name, which is itself a modernized variant of the AK-47. The in-game model has an aftermarket Picatinny Dust Cover rail to allow the mounting of accessories such as telescopic sights.

Gallery

Weapon audio

Audio Type Firing Mode Track preview
Normal AKM single fire
Normal AKM full-auto
Suppressed AKM single fire
Suppressed AKM full-auto
Reloading AKM reload
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